Four things. That's it.
If you only read one part, read this one.
There are two secret teams
Most players are Good: the town. A few are Evil: one killer, called the Headliner, plus their helpers, the Minions. This game has 9 good players and 4 evil.
Evil knows each other. Good doesn't.
The villains know exactly who's on their team. The good players are guessing, so they have to piece it together from clues, and from spotting lies.
At night, the Headliner kills
Everyone "closes their eyes." The Headliner secretly picks someone to die. Good players with special powers quietly get clues.
During the day, the town votes
Everyone talks, accuses, and defends. Then they can vote to execute one suspect. They hope it's the Headliner.
One round, start to finish
The show repeats this loop until one team wins.
Eyes closed
The Storyteller wakes certain characters one at a time to use their powers. On TV you get to watch this secret part.
The Headliner strikes
The Headliner points at someone. That player will be found dead in the morning.
Morning news
The Storyteller announces who died overnight. Gasps. Accusations.
Whispers
Players pull each other aside for private chats. They swap clues, some true, some made up, and make alliances.
Town Hall
Everyone gathers back at the bar. Anyone can nominate someone they suspect. The accused defends themselves, then hands go up to vote.
Execution
Whoever got the most votes (enough of them) is executed. Sometimes nobody is. Then night falls again.
Who's who at the table
Every player secretly gets a character with a special power. They come in four types. This show renames two of them.
Queens
Most of the town. Their powers usually give them clues. (Normally called Townsfolk.)
Outsiders
Still on the good team, but their power works against them. Unlucky, not evil.
Minions
The Headliner's helpers. They cause chaos, spread lies, and protect the boss.
The Headliner
The killer. Only one. Everybody's hunting for this person. (Normally called the Demon.)
The StorytellerLindsey Shi
The referee and narrator. Not on either team, and knows everyone's secret character. Runs the night, hands out clues, and judges the performances.
Your hostBob the Drag Queen
Hosts the show and chats with each player as they draw their character. Bob isn't playing in this game.
Why everyone is lying
If it feels like nobody can be trusted, you're getting it.
Evil players pretend to be good
The Headliner and Minions claim to be helpful good characters. That fake character is called a bluff.
The Headliner gets three safe lies
At the start, the Storyteller secretly shows the Headliner three good characters that nobody has. They're safe to pretend to be.
Some good players get bad info
A good player can be drunk or poisoned. Their power stops working and they may get false clues without knowing it. This script is full of drinks.
Good players lie too, sometimes
Now and then a good player hides their real character to set a trap, or to stay alive. On this script, a few characters are supposed to pretend.
Nobody's word is proof.
Watch who's lying, and how well.
This script's twists
It's a custom drag-themed script called “Drag Her To Hell… and Back!”, written by Alby Shang, who is also one of the players. Five things to know.
Performances are powers
Lots of powers only work if a player pulls something off out loud: striking a secret pose, sneaking a secret topic into conversation, making a villain laugh, or reacting dramatically to a death. When someone does something weird, it's probably a power.
Being “mad”
“Mad” means convincingly pretending to be a character you're not. Some characters get a reward for selling it well. The Storyteller decides whether they did.
Dead might not stay dead
Several characters can bring players back to life. A death isn't always final here.
Everyone's getting drunk
Many characters make other players drunk, which quietly breaks their powers. Wrong clues are common, and often nobody's lying on purpose.
Killing the Headliner might not end it
A Minion can bring the Headliner back once. And one Headliner can pass the crown to whoever nominated her.
Voting, in ten seconds
Someone gets nominated, they plead their case, then hands go up around the circle. The Storyteller announces how many votes are needed.
- Half or more of the living players must vote for someone before they can be executed.
- The highest vote of the day goes "on the block." A tie means nobody does.
- At the end of the day, whoever is on the block is executed. Normally one per day at most.
- Each player can nominate once a day, and can be nominated once a day.
Dead isn't out. Dead players stay in the circle, keep talking, and still win or lose with their team.
They get one ghost vote for the rest of the game. And on this script, they might even come back.
The characters
Every character that can show up. Not all of them are in the game. Tap any one for a plain-English version.
My Grimoire
The Storyteller keeps a secret board of everyone's real character, called the Grimoire. Make your own: when the show reveals what someone drew, tap them and pick it. It saves on your phone, and nobody else can see it.
The lingo
Words the players throw around, translated.